![]() you know, I'm just going to quote here,Ĭlick to expand. Also because I have some comments to make on the very core mechanics of CofD, and wanted to include them here. Because of that, I wanted to summarize some basics of the system here, and otherwise hopefully get through the basics super fast. We're going to eventually get to unique Changeling stuff, but, I'm not starting there because some people reading this may never have read a CofD book, much less played a CofD game. We've already had writers in this thread talk about how stuff gets lost from having to print the Resources Merit again, or how Wisdom in Mage become worse from a lack of space so.īasically, this section is going to be very repetitive if you've read any Chronicles of Darkness book. I highlight this because as much as it's obviously financially better for players to have a model where a book has all the rules it needs to play out of the box, I understand now the impetus behind what NWOD was trying to do back in the day. I know the reason NWOD initially wanted to have a single core-book with rules was to save page space on a bunch of other books. ![]() Okay, for a lot of you reading, this is going to be very, very repetitive.
0 Comments
Leave a Reply. |